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In this section:
(1) The Japanese names are listed before the English names.
(2) The characters with an * (male) or an ** (female) are up for grabs (marriable).
(3) Not all the characters have a picture... I'll get to that.
| Characters | Pictures |
| 1) Main Character (Female) This is you if you choose to play as a girl! |
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| 2) Main Character (Male) This is you if you choose to play as a boy! |
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| 3) Ann
Ann
works at the tool shop along with her father Michael, and eventually
with Louis. She is tomboyish, and loves to work. An ambitious girl, Ann
can usually be found in her shop, or sometimes in the mines also. Personality: Tomboy. Likes/Dislikes: Corn, Ore/? Rival: Blue. Past Appearances: Harvest Moon (SNES) |
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| 4) Dia*
Dia
is rich and taken care of by Gina. She will leave if you don't become
friends with her! She and Gina move
in together, but Dia can leave anytime independently. The perfect match
for someone who cares for others and who can see the good in people. To get her to move in: Personality: Sickly. Likes/Dislikes: Blueberries, Blueberry Juice or Jam, Top Quality Strawberries, Top Quality Cocoa/Toadstools, Crawfish, Junk Ores, Garbage Rival: Kurt Past Appearances: Harvest Moon: Save the Homeland |
No Picture Yet! |
| 5) Eve*
Eve
is the waitress in the local bar in Flower Bud Village. She is flirty
and social. Give her Moonstones from the Mine to easily woo her, or
Soda if you can. The perfect match for someone who likes a social girl
who isn't shy in the least. To get her to move in, see the requirements for Doug. Personality: Outgoing and flirty. Likes/Dislikes: Flowers, Moonstones, Soda / Weeds, Rocks. Rival: Dan. Past Appearances: Harvest Moon (SNES) |
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| 6) Ellen*
Ellen
co-runs the animal shop. She'll give you your dog at the beginning of
the game, and lives with her dad Hans and her cousin Blue. She is not
really a girly-girl, and knows her way around farming well. The perfect
match for an avid farmer! Give her stuff from your farm to get her to
like you. Personality: Just plain nice. Likes/Dislikes: Flowers, Eggs, Milk, Breadfruit / Weeds, Rocks. Rival: Carl. Past Appearances: Harvest Moon (SNES) |
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| 7) Gina*
Gina is Dia's attendant. She comes with Dia to Flowerbud Village. She's sweet, caring, and a little timid. Ship
at least 30 herbs, have Alex at one heart, and have Martha moved in to
town to get her. She works at the Sanitarium. A good choice if
you like a shy, smart, and quiet girl. Tp get her to move in, see the requirements for Dia. Personality: Shy and smart. Likes/Dislikes: Top quality onions, Top quality bell peppers / Balms. Rival: Doctor Alex Past Appearances: Harvest Moon: Save the Homeland |
No Picture Yet! |
| 8) Sarah/Gwen*
Gwen
lives in the Inn. She moves to town during the 1st Horse Race. She's
the onyl female horse-rider! Gwen's a bit of a tomboy, but she can cook
up a storm just as well. She's good-looking and has a nice attitude,
making her a popular choice. She lives with her Uncle, Doug at the
Perch Inn. To get her to move in, see the requitements for Doug. Personality: Outgoing. Likes/Dislikes: Flowers, Pizza, Carrots / Weeds, Rocks. Rival: Bob Past Appearances: Harvest Moon: Save the Homeland |
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| 9) Katie*
Katie
hangs out at Carl's Coffee Shop. She arrives when Carl's Coffee Shop
opens, in Autumn. She's cute, sweet, but can be temperamental
sometimes. Some people look at her as a sweet young girl, others think
she's a brat - it's your decision! To get her to move in: Personality: Sweet, talkative, young. Likes/Dislikes: Gems, Marmalade, Jewelery/?? Rival: Joe Past Appearances: Harvest Moon: Save the Homeland (She has grown up since then!) |
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| 10) Lyla*
Lyla
appears at the flower festival, but it takes a lot to get her to move
in: Ship lots of flowers, clay, berries, and other miscellaneous items
and have Saibara's workshop and she will eventually move in. To get her to move in: Personality: Mature, Social Likes/Dislikes: Flowers (Pink Cat Flowers)/Rocks. Rival: Louis Past Appearances: Harvest Moon: Save the Homeland |
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| 11) Maria*
Maria
is the librarian of the town - she isn't acctually shy, which is a
common misconception, she is just withdrawn. She doesn't go out much,
but she is very interesting to talk to once you make better friends
with her. She addresses more serious matters than other people in
Flowerbud, making her a bit more of a realistic character. Her
sentences always sound intelligent! Great for a guy who likes a girl
with big b....rains. To get her to move in: Personality: Sophisticated, withdrawn. Likes/Dislikes: Sashimi/Weeds, Rocks Rival: Ray Past Appearances: Harvest Moon (SNES) (In this game she was the girl who was always at the church!) |
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| 12) Nina*
Nina
works at the Plant Store, with her mother Liz. She's got a girly
high-pitched voice, and is also pretty girly. Some guys like that,
though, so there's Nina! She adores strawberries, so make sure to give
her some if you're planning to woo her. Personality: Ditsy and girly. Likes/Dislikes: Flowers, Strawberries, Eggs, Herbs/Weeds, Rocks. Rival: Basil. Past Appearances: Harvest Moon (SNES) |
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| 13) Blue*
Blue
is the farmer at the ranch that sells you animals and animal supplies.
He lives with his uncle and Ellen, and he's kind of reserved but opens
up later on. He hangs out with his animals mostly, but he's a nice guy
at heart. Personality: Caring and shy. Likes/Dislikes: Potatoes, Eggs, Milk/Weeds, Rocks. Rival: Ann. Past Appearances: None. |
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| 14) Basil*
Basil
is a wandering botanist who comes to town after you ship herbs and
flowers. He leaves every winter and comes back in the spring when the
plants have returned. Don't get him confused with Basil from Mineral
Town, who is Mary's father - they may look similar and have the same
name, but they are different! Personality: Outgoing. Likes/Dislikes: Crops, Flowers/Weeds, Rocks. Rival: Nina. Past Appearances: Harvest Moon: Save the Homeland (as Parsley) |
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| 15) Carl*
Carl
starts out working with Duke and Eve at the bar, but then he opens up
his own Cafe in Autumn and works with Katie. Although it's easy to get
it mixed up, he is not with Katie! His heart belongs to Ellen. He's got
a younger personality than the other guys, so girls who like sweet
young guys will love Carl. Personality: Can I say 10 year old? Likes/Dislikes: Honey, Apples, Sweet Potatoes, Eggs, Milk, All Sweets/Weeds, Rocks. Rival: Ellen. Past Appearances: None! |
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| 16) Dan*
Dan
works at the Paradise Winery with Ronald and eventually Meryl. He loves
all the romantic stuff, and bears similarities to Kai from Mineral
Town. He falls for Eve, of course. See Ronald to find out how to get Dan to move in. Personality: Really outgoing, almost to a fault. Likes/Dislikes: Berries, Wine / Weeds, Rocks. Rival: Eve. Past Appearances: None! |
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| 17) Dr. Azuma/Dr. Alex*
Dr.
Alex is the village's doctor. He works with Martha later on in the
game, and falls in love with Gina when she moves in. He's very kind,
down-to-earth, and understanding, so many girls seem to like him. Personality: While not too expressive, he is intelligent and cares about your health. Likes/Dislikes: Herbs, Poisonous Mushrooms, Coral, Mushrooms, Veggie Juice / Weeds, Rocks. Rival: Gina. Past Appearances: None! |
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| 18) Ray
Ray
is a fisherman. He can be found near bodies of water almost all the
time, and sometimes at the bar. He is competetive, and extremely
passionate about fishing! He can be found at the Island sometimes too,
once you unlock it. Personality: Competetive. Likes/Dislikes: Sushi, Fish / Weeds, Rocks. Rival: Maria. Past Appearances: None! |
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| 19) Loon/Louis*
Louis is a very nerdy looking guy who arrives at the Fireworks Festival (see festival
page). He'll move in with Ann and Michael to help with their
inventions, but can be seen hanging around Lyla's shop a lot too. Hmm.. Personality: Nice and Intelligent. Likes/Dislikes: Unknown. Rival: Lyla. Past Appearances: Harvest Moon: Save the Homeland (Yeah, someone stoal his coat) |
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| 20) Hyatt/Kurt*
Kurt
is one of the carpenter brothers. He is more aloof than his brother,
Joe, but he becomes nicer as you become better friends with him. Personality: Anti-social. Likes/Dislikes: Wood/?? Rival: Dia. Past Appearances: Harvest Moon: Save the Homeland |
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| 21) Sheen/Joe*
Joe
is the second carpenter brother, only much more outgoing and fun to be
around than his brother. He's won over by fish, so be sure to give him
that! He's not as good a fisherman as Ray, though. Personality: Very outgoing. Likes/Dislikes: Fish, Sushi/Weeds, Rocks, Yogurt. Rival: Katie. Past Appearances: Harvest Moon: Save the Homeland |
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| 22) Kazan/Bob*
Bob
is first introduced as the shipping man who will take all your
crops and bring back money. He hangs out with Blue a lot and he's a
nice guy, even if he looks rough. Besides that, I don't know much else
about him. Personality: Outgoing. Likes/Dislikes: Eggs/Weeds, Rocks. Rival: Gwen Past Appearances: Harvest Moon: Save the Homeland |
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| 23) Harvest Sprites
The
loyal servants of the Harvest Goddess. They appear in the beginning
scene of the game, in which they ask for your help in recovering notes.
You will also encounter them on several events, but you can't give them
gifts or make friends with them.
Personalities: Hopeful. Likes/Dislikes: Uknown. |
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| 24) Harvest Goddess
The Harvest Goddess is turned to stone in the beginning of the game. With your help in recovering the notes, she may be returned to normal. Personality: Amiable. Likes/Dislikes: Uknown. |
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| 25) Mayor Theodore
Theodore is the mayor of the time. He greets you in the beginning scene of the game. Personality: Enthusiatic, somewhat aloof. Likes/Dislikes: Mushrooms, Eggs / ?? |
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| 26) Mr. Gourmet
Mr. Gourmet is at some festivals and announces the winners of food festivals. He eventually stays in the inn run by Doug. Personality: Uknown. Likes/Dislikes: Uknown. |
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| 27) Reynaldo/Ronald
Ronald works at festivals in a little booth, but eventually comes to your town. To get him to move in: Personality: Too eager. Likes/Dislikes: Star Eggs/?. |
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| 28) Wayne/Doug
Doug is the owner of the Inn, and Gwen's uncle. To get him to move in: Personality: Relatively nice, fatherly. Likes/Dislikes: Eggs/Rocks, Weeds. |
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| 29) Dean/Duke
Duke is the owner of the Moonlight bar
(Carl and Eve work under him, before Carl opens up his own cafe). He
will move in on Summer 1st of Year 1. To get him to move in: Personality: Has quite a temper. Likes/Dislikes: Uknown. |
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| 30) Terry
Terry
wanders around the woods. He is Eve's grand father, and if you marry
her he will like you quite a bit. Give him mushrooms, since he loves
those, but stay away from giving him toadstools. Also, don't always
show him the animals or he might get mad. Personality: The keeper of the animals. Likes/Dislikes: Fish, Salads, Cabbage, Eggs, Soda, Mushrooms / Toadstools |
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| 31) Wood/Woody
Woody
is, as you probably deducted from his name, the owner of the
carpenter's shop. He has two boys, Kurt and Joe who work with him and
help him out. Talk to him to buy more furniture or to build buildings.
He likes mushrooms and lumber also. Personality: He is always willing to help. Likes/Dislikes: Eggplants, Mushrooms, Lumber / ??. |
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| 32) (Rival) Jamie
Jamie...
is actually either a boy or a girl, depending on which gender your
character is. In the English version , your character can actually
marry Jamie, though I believe your game ends. Jamie will be quite the
rival for you - even though he doesn't acctually hurt your chances at
getting notes, he will always try and get a higher farming record than
you. He might act mean, but don't be mislead -
sometimes he is trying to be nice. It sounds weird, but he/she is a
complicated character. Personality: Quite mean. Likes/Dislikes: Dairy products, Veggie, Jam/Grape Juice, Turnips, Yam, Tomatoes, Cake / ?? |
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| 33) Hans
Hans co-runs the animal ranch with Ellen. He is her dad and Blue's uncle. Personality: He is a very cheerful person and always is willing to offer advice. Likes/Dislikes: Eggs/Rocks, Weeds. |
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| 34) Liz
Liz co-runs the seed shop with Nina. Personality: She is very cheerful and willing to help. Likes/Dislikes: Flowers, Eggs/Rocks, Weeds. |
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| 35) Michael
Michael runs the tool shop with Ann. Personality: Easily angered. Likes/Dislikes: Uknown. |
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| 36) Nami
Nami
is a drifter. She is also the weatherwoman on the tv... but I somehow
doubt that this was done on purpose. She will only be in the village
during Summer, however, so make friends with her then. Personality: She is pretty anti-social, as she won't say anything more than the necessary. Likes/Dislikes: Tomatoes, Tomato-related items/? |
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| 37) Tessie/Tai
Tai the blacksmith. He moves in Winter 6, with his grandson Tim. Also, he is the grandfather of Bob apparently. To get him to move in: Personality: He is serious about his work, and gets annoyed if you come in too early to pick up your tools. Likes/Dislikes: Unknown. |
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| 38) Tame/Tim
Tim
reminds me of the "bug-catcher" from the gameboy version of Pokemon. He
takes a liking to Meryl when she moves in, and he can mostly be found
at the mines. To get him to move in, read the above requirements for Tai. Personality: Bouncy, Adventurous Likes/Dislikes: Poisonous Puffer Fish/??? |
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| 39) Martha
Martha
is your typical grandmother stereotype. She helps the doctor at the
clinic. She is much like Elli's grandmother in FoMT. She can upgrade
your Rucksack if you are good enough friends with her and if you bring
her yarn. You can get the yarn from your sheep's wool + yarn maker or
just buy it from Lyla's shop. To get her to move in: Personality: Oh so kind. Likes/Dislikes: Cocoa Beans, Flowers, Star Cheese, Coral, Yarn / ?? |
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40) Saibara Saibara is familiar to those who have
played BTN or FoMT/MFoMT. Unfortunately, Tai stole his job as
blacksmith and now he just works as a Potter. He will open up Atelier
Saibara, and is required to get Lyla to move in. To get him to move in: Personality: Likes his work. Likes/Dislikes: ?? |
No Picture yet! |
| Marriage Requirements | |
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Once
you complete the needed requirements for marriage (see below), the
mayor appears at your house with a challenge. He tells you of a blue
feather, the traditional way of proposal. Unfortunately, this feather
happens to be on top of the tallest mountain in town. So, you have to
climb a vertical cliff with falling rocks to get a... feather. Hey, at
least now you can get married!
~Requirements~ 1) The guy must have 8-10 hearts (Thanks to Kaida for this!) 2) You must have a level 3 house. 3) You must have a double bed. Eventually,
those that you didn't marry will marry with their corresponding
partner, as shown below in the partner section. However, if you're
playing the American version of the game (Magical Melody) then the
characters will not get married for some reason. |
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